What exactly
is Pseudo Press?
Pseudo Press began as a creative outlet and resource of
inspiration from artist and designer, davpunk.
Our goal is to keep our artistic passions alive by inspiring
eachother to do more work. We also want to better ourselves
as artists and not fall victim to the all-encompassing CG
production machine. Pseudo Press is an attempt to reflect
those ideals, and offer some cool products that will inspire
other artists as well.
Recent Articles...
Pluck of the draw
Time Out Chicago / Issue 128: August 9–15, 2007
A new press takes a shot in Wizard World’s DIY Artist
Alley.
By Web Behrens
At least a few dreams will come true at Wizard
World this weekend.
Of course, this being a three-day celebration of comic books
and pop culture, some of the dreams aren’t especially
ambitious. There’s the lucky score of a long-sought
toy or comic, or the chance to snatch 30 seconds of conversation
with a sci-fi starlet. But this is about the other side
of Wizard World—removed from the giant DC Comics booth
and the fans dressed like stormtroopers—where Artist
Alley awaits. There, a bunch of DIY-minded folks are already
realizing their dreams, self-publishing their art instead
of waiting for someone else to green-light it.
On this side, you’ll find the nascent Pseudo Press.
A tiny Chicago outfit dedicated to showcasing new artists,
the indie-minded start-up hopes to win attention with its
debut publication, Solo RM: The Art of Arempire. The 48-page
book (full-color cover, black-and-white interiors) compiles
a selection of sketches by local art whiz Rodrigo Mireles,
of Little Village.
A guy whose love for American comics developed after discovering
manga and anime, 33-year-old Mireles has many years of artistic
expression under his belt. In his early teens, he perfected
dodge-the-cops graffiti art in Pilsen. While in high school,
he put his airbrush skills to work designing T-shirts. After
earning a bachelor’s degree in illustration from the
American Academy of Art, his early twenties included a mind-numbing
stint drawing quick cartoon portraits at Six Flags Great
America.
So Mireles was no novice when he put his art (and ego) on
the line, pitching his work to corporate editors back in
the ’90s. “It never panned out,” he says—partly
because he was ahead of the curve. His fluid style wasn’t
what mainstream comics were looking for back then, when
so many titles wanted the look of hyperrendered muscles
and insanely proportioned breasts. True, you can still find
that look today, but it’s also not surprising to find
a more lighthearted penciling style in some superhero comics,
blending manga influences with a cartoony touch.
Those playful elements are all over Solo RM, which demonstrates
Mireles’s knack for caricature as well as a wide range
of expressive character designs. It’s no surprise
that he makes smart use of his talent in his day job, doing
concept drawings for EA Chicago (a local office of Electronic
Arts Inc., an international video-game developer).
“One time, a Marvel editor really ripped me apart,”
Mireles recalls of a time he brought his portfolio to Wizard
World for a critique. “You know, I’ve learned
to take criticism, regardless of how harsh. You just take
it in, you don’t try to lash out and explain yourself.
Other times, a couple editors liked [my portfolio]. One
guy really liked it, but I never heard from him. I gave
up on it. If I’m gonna do comics, I’m gonna
do them on my terms.”
Solo RM, of course, isn’t comics per se—no sequential
art here, no plot or dialogue—just his handsome sketches
and offbeat imagination. He was gently prodded into the
venture by EA coworker and fellow artist Dave Pasciuto,
who founded Pseudo Press. Amusingly enough, they didn’t
meet on the job but rather at the comic fans’ giant
playground three years ago.
“I’d seen Rodrigo around, but the company’s
pretty big,” Pasciuto recalls. “I recognized
him when I saw him at Wizard World: ‘Hey, this guy
works with me.’ We just started talking from there
and realized we had similar interests."
He figures Mireles’s art
will be a natural fit in this environment. “It’s
perfect. It has an anime flavor yet an urban flavor,”
Pasciuto says. “When I go to the comics show, I’m
always looking for new art—people who are doing something
that’s more raw because they don’t have an art
director telling them what to do. It’s more interesting.
He’s an awesome artist, so I figured other people
will dig his stuff.”